Haptic feedback technology
Every haptic effect starts with an actuator, the small part that turns current into motion, and a driver that decides how that current is shaped. The actuator comparison covers the four families in use today, eccentric rotating mass motors, linear resonant actuators, piezo parts, and nonlinear tap designs, and what each one can and can't do.
The guide to haptic waveforms and drivers explains overdrive, braking, and resonance tracking, the techniques that make the same actuator feel crisp or sloppy, and measuring haptic quality covers the acceleration, timing, noise, and latency tests engineers use to compare parts. For the longer view, The Evolution of Haptic Feedback follows the shift away from buzzing motors, and Nonlinear Actuators and the Wearable UI Revolution looks at tap mechanisms in depth.
Technology guides
Actuator types compared
How ERM motors, linear resonant actuators, piezo parts, and nonlinear tap designs move, and where each one fits.
Waveforms and drivers
Overdrive, active braking, resonance tracking, and the effect libraries that make the same part feel crisp or mushy.
Measuring haptic quality
Acceleration, rise and stop time, frequency response, noise, and latency, plus what bench numbers miss.
Articles on actuator design
April 15, 2026
The Evolution of Haptic Feedback
Most devices still signal through a buzzing motor. This essay traces how vibration became the default and why discrete taps change what a device can communicate.
March 25, 2026
Nonlinear Actuators and the Wearable UI Revolution
How restoring-force geometry lets an actuator snap through a single tap and settle without ringing, and what that opens up for wearable interfaces.